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Showing posts with label Character Soft. Show all posts
Showing posts with label Character Soft. Show all posts

Kero Kero Keroppi No Daibouken 2: Donuts Ike ha Oosawagi (NES)

Kero Kero Keroppi no Daibouken 2: Donuts Ike ha Oosawagi (Jap.: "Kero Kero Keroppi's Great Big Adventure 2: Trouble in Donut Pond" ) is a Japan-exclusive action video game for children that was released on the Family Computer console in 1993.

This video game has Sanrio's character searching for lost children who have been kidnapped by monsters. Essentially a standard Super Mario Bros. clone, the player controlling the cartoon frog has to leap around platforms jumping on baddies or killing them with his croaking. Each boss is defeated via playing some children’s board game.

Kero Kero Keroppi No Daibouken (NES)

Big Adventure is a children's puzzle game where Keroppi must rescue his girlfriend Keroleen who is locked up in a castle. To do so, he must solve the action based puzzles in seven differently themed worlds with four different types of stages (the surface of the maze, flying a plane, a Reversi-like level, and through a field of lava). All the items in the game are pre-determined; there is a need to memorize the pattern for each playthrough so that a player may advance through the levels more quickly once they have achieved a degree of expertise in the game.

Hello Kitty World (NES)

The little kitten Kitty, her kitten friend Mimi and their bear friend Tippy love playing with balloons. One day, Tippy has inflated a whole bunch of balloons when suddenly a strong wind blows. Tippy is blown away! The only way for Kitty and Mimi to find their friend again is to pick some balloons and fly to her rescue.
   Hello Kitty World is quite similar to Balloon Kid – a forced side-scrolling platform adventure where you control a character floating around with a balloon in the hand. Kitty (or Mimi) starts out on each level with two balloons, and by pushing the A button, she moves upward before sinking again if the button is not pushed again. When Kitty comes in contact with an enemy, she will just rebound, but she will fall to the ground if both balloons are hit. By pushing the B button, Kitty can also choose to let go in order to walk around like a normal platform character. This is necessary in order to reach power-ups and hidden areas. Since the scrolling is forced, it is easy to go get stuck and pushed off the screen.
   Throughout the levels, Tippy has dropped balloons that can be picked up for points. If twenty balloons are picked up in succession, they turn into double balloons worth more points. Enemies come both in the airbourne and ground-based varieties, along with some fish that can surprisingly jump out of the water. Some enemies can only fly by holding balloons, and just like in Balloon Fight, these can be disposed of by touching their balloons.

Sanrio Carnival (GBC)

Sanrio Carnival is a Puzzle game, developed by Scitron & Art and published by Character Soft, which was released in Japan in 1991.

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