-->
Showing posts with label Insidus Games. Show all posts
Showing posts with label Insidus Games. Show all posts

Rescue Heroes: Billy Blazes (GBA)

A lightning bolt has struck the mountain top, and has ignited a fire that is out of control. Now you must lead Billy Blazes on a firefighting adventure through rocky mountains, the forest floor, and city streets to stop the fire before it destroys everything in sight. Rescue the citizens of Sky High Village by running, jumping, and swinging your way through 16 levels. You'll also have different gadgets and water-spraying vehicles to ensure that no one gets left behind. 

For a Gameboy Advance emulator check out Insidus Lite banner. 

Monster House (GBA)

The game picks up from the part of the film where D.J., Chowder and Jenny escape out of a police car, only to be eaten by the house. The three are separated, and while looking for each other, are attacked by enemies constructed out of the building's interior architecture.

Obstacles include pipes that can block doors or pathways to keep the player on track, tentacle-like pipes that can harm the player, trees that can try to grab the player, objects that can fly at the player, spotlights from windows that can awaken monsters to attack the player if they're caught, and giant pipe monsters that can suck up the player. 

For Gameboy Advance (GBA) Emulators click the Spotlight widget and search under Emulators

The Simpson's History With The Gameboy With Game Included

Acclaim Entertainment teamed with Imagineering to release Bart Simpson's Escapes From Camp Deadly in 1991. The summer camp horror story was notable released before the show's intake of this idea in the season 4 episode titled Camp Krusty.

Acclaim Entertainment then also rushed out the continuation of Bart's handheld conflict in 1992 with The Simpsons: Bart Vs. The Juggernauts. The game's designers pulled out the idea from the most sacred of institutions which was American Gladiators.

Later that year, the handled Krusty's Funhouse also by Acclaim Entertainment was shipped on Gameboy. It was an impressively huge puzzle game featuring as many brain twisting levels as the console and computer versions.

It took a short break when the Bart mark started a waver and came back in 1993 with Itchy & Scratchy In Miniature Golf Madness. Surely these kids were clambering to have these two violent characters to play in an orderly game.

Itchy And Scratchy In Miniature Golf doesn't end with a bang but a whimper as Acclaim Entertainment exits the Gameboy with Bart And The Beanstalk in 1993. The game merges the existing universe of The Simpsons television series with the fairy tale of Jack and the Beanstalk.

Uncovered by Bartmania, THQ and Software Developer released what is the most memorable games in the Simpsons franchise titled The Night Of The Living Treehouse Of Horror in 2001. In colour and featuring the entire family released too late to make much of a splash.

The Simpsons made a leap to the Gameboy Advance courtesy of the THQ and Voltron with The Simpson's Road Rage in 2003. Based on the fun and fully 3D, the console game developed by Radical Entertainment plays like the paper craft taxi racing game you never wanted.

In total, The Simpsons managed to immense amount of 7 handheld games which is impressive for any handheld series.

Credits: Noiselandco

Scooby-Doo Mystery (SEGA)

The player controls Norville "Shaggy" Rogers, who is followed around by Scooby, while Fred, Daphne, and Velma make brief appearances, often at the beginning and end of a mystery. The object of the game is to solve puzzles to progress, uncover the mystery and catch the monster/criminal to win the scenario. 

The Mandalorian Reimagined As A Game Boy Game

The Mandalorian is an American space Western television series created by Jon Favreau for the streaming service Disney+. It is the first live-action series produced in the Star Wars franchise, beginning five years after the events of Return of the Jedi (1983).

The Game Boy version (produced by Eric Wilder) follows the battered Mandalorian returns to his client to collect his reward and tend to his wounds; complications arise and what should have been a simple task becomes far more dangerous than anyone could have expected.

SEGA To Acquire Angry Birds Company Rovio

Sega, the Japanese-headquartered video game company best known in the West for its Sonic the Hedgehog franchise, is acquiring Angry Birds developer Rovio, the companies announced today. The Finnish headquartered mobile games developer will be acquired for €706 million (around $775 million), which The Wall Street Journal notes represents a roughly a 19 percent premium over its share price at close on Friday. The deal is expected to close by the end of September.

In a press release, Sega said it hopes to use “Rovio’s distinctive know-how in live service mobile game operation, to bring Sega’s current and new titles to the global mobile gaming market.” It sounds like a similar aim to what Sega’s rival Nintendo has been doing with its franchises, with smartphone releases like Mario Kart Tour, Pokémon Go, and Super Mario Run. Sega also wants to help Rovio “expand its platform outside of mobile gaming.”

“Among the rapidly growing global gaming market, the mobile gaming market has especially high potential, and it has been Sega’s long-term goal to accelerate its expansion in this field,” said Haruki Satomi, president and group CEO of Sega parent company Sega Sammy holdings. In a statement, Rovio CEO Alexandre Pelletier-Normand specifically called out the company’s Beacon platform, which is designed to help develop games-as-a-service products.

Rovio is best known for its work on the Angry Birds franchise, which launched in 2009 and is claimed to be the first mobile game series to have reached 1 billion downloads. In total, Rovio says its games have been downloaded over 5 billion times. Angry Birds has since been adapted for the big screen twice (once in 2016 and again in 2019), but more recent entries in the franchise have struggled to make a similar impact.

Sega isn’t the first company to have expressed an interest in acquiring Rovio. The mobile game developer had previously been in discussions to be acquired by Israel-based Playtika, but talks officially came to an end in March 2022. Rovio has been a publicly traded company since 2017. 

Rovio’s acquisition by Sega is the latest example of an independent mobile gaming titan being hoovered up by a more traditional games giant. Candy Crush developer King was acquired by Activision Blizzard in a $5.9 billion deal that completed in 2016 while Zynga, the company behind FarmVille, was bought by Take-Two for $12.7 billion last year.

How To Share A Corrupted Or Copyrighted File On MediaFire And Likely Other Facilities Like Google Drive?

MediaFire kind of like Google Drive and Dropbox is a storage facility where you can backup your files and as seen through Insidus Games is the hub where we store most of our files as the space is very wide like 10GB of space of which less than 2GB makes Insidus Games.



For those using this app must have noticed that certain files come up with a corrupted or copyright message and I found it odd really as I sourced most of my junk from a few trusted sources but yet again you find nothing wrong in distributing something like Lolo but something as awful as Somari.


If you're reading this I'm assuming you're trying to fix the problem here and l was a victim of such consulted various sites but still no luck so here's how I manage to resolve it:



- Firstly, if you need an app that can compress or zip your files this way it can bypass Google Drive or MediaFire.

- Second select the folder and if you use ES File Explorer there's an option to compress and even comes with levels in case you want to make it high tech.

- Third take that compressed file and upload it to your storage unit and check to see if the file can be shared like some on Insidus Games.

- If a problem persists, I recommend strengthening the file as mentioned in the second option ES does come with levels for their zip folders.


Close
image image