Developer: Flash
Genre: Online
Zoinks! Pirates are after Scooby-Doo secret snack treasure. Throw pies at the pirates and help Scooby and Shaggy keep them away. Be careful not to hit the rest of the gang.
Developer: Flash
Genre: Online
Zoinks! Pirates are after Scooby-Doo secret snack treasure. Throw pies at the pirates and help Scooby and Shaggy keep them away. Be careful not to hit the rest of the gang.
Developer: Orangepixel
Genre: Action
Survive tombs, temples, traps, bats, snakes and much much more
The sequel to the much acclaimed Meganoid!
* FREE version - comes with advertising, get premium version to get rid of the ads and support our work *
Meganoid 2 continues the brutal platform gaming that all you guys loved in the first part. Again: this game is not easy! You will need to bring your best game skills to complete the short but hard levels.
Meganoid gets most of it's inspiration from 80s and 90s games, the pixel-art graphic style is on purpose!
Developer: SEGA
Genre: Action & Adventure
Mickey Mouse returns to star in Castle of Illusion, a fantastical reimagining of the Sega Genesis classic. With all-new HD graphics and gameplay, Castle of Illusion brings Mickey and his world to life in this magical Disney adventure! When the evil witch Mizrabel kidnaps Minnie, it’s up to Mickey to brave the dangers of the Castle of Illusion to rescue Minnie. Gather your courage and traverse enchanted forests, take on hordes of rebellious toys and navigate mazes of living books. Play as Mickey and save Minnie from Mizrabel’s evil clutches!
Features:
- Play as Mickey Mouse in this reimagining of the classic Sega Genesis/Mega Drive game.
- Experience a world of wonder, brought to life with all-new graphics and magical adventures.
- Journey across five magical worlds filled with Mizrabel’s powerful minions.
- Complete hidden challenges to customize Mickey with classic costumes!
Developer: Mr. Goodliving Ltd.
Genre: Stimulation
You will become a producer of young stars. Your task is to promote, write new songs or buy them. Change the image of your ward, or hire a new team for his promotion.
At the beginning of MTV Star Factory game you get start-up money, decide yourself on what to spend it.
Developer: Nintendo
Genre: Puzzle
Godzilla: Monster of Monsters is a video game on the Nintendo Entertainment System developed by Compile and published by Toho in Japan on December 9, 1988. It was released in the US on October 1989, and released in Europe sometime during 1991. The western versions oddly enough removed all references to Compile and Toho Cenfile-Soft Library, and instead credits Toho Eizo on the title screen.
The game combines elements of Action, Strategy, and Fighting games. The player takes control of both Godzilla and Mothra and must move them across several hexagonal boards to reach the teleporter base at the end of each one. As the player moves their monsters through the board, they must play through several action levels dependant on the hex types the monster moves through. Standing in their way are the various enemy kaiju; both the player and the enemy side take turns in moving their monsters, and if their monsters meet, a battle ensures that lasts either 40 seconds or until one of the combatants fall. If the 40 seconds are up, the game returns to the board and the current turn ends.
The game fell into relative obscurity, but interest was renewed after the NES Godzilla Creepypasta was published by Cosbydaf, which focuses on a strange, supernatural copy of the game.
The game features the following enemy kaiju:
The flying drill battleship Gotengo and the anti-nuclear accident vehicle Super-X also appear as enemy ships, with the Gotengo being one of the possible mid-bosses in the Subspace map tiles and the Super-X bombarding the player from the top of the screen.
Tropes:
A.I. Breaker: Moguera is very easily stunlocked by Godzilla's tail whip attack. Gezora, meanwhile, will trap you in the corner and slap the tar out of you until the timer ends, if given the chance to do so.
Anti-Frustration Features: The timer, believe it or not. While it lets the monster you're fighting slowly heal when it runs out, if you're dangerously low on health there's nothing stopping you from moving around the board to another level so you can get some health power ups, then return to the monster when you're ready.
Breaking the Fourth Wall: As an Easter Egg in the game, Baragon can occasionally look around before facing the screen and tilting his head at the player.
Breath Weapon: Godzilla, of course. It's activated by pressing the Start button, and uses up energy in Godzilla's power gauge.
Classic Cheat Code: Entering "Destroy All Monsters" on the password screen unlocked a mode that started you on Earth with all the monsters on the map. Entering "Monster Zero" put you on Earth against just Ghidorah.
Dangerous Forbidden Technique: Inverted. Mothra can drop her poison scales whenever she wants without ever losing her ability to fly.
Everything Trying to Kill You: Good luck hearing any of the game's soundtrack over all the explosions on the action levels.
Final Boss: Ghidorah is the closest the game gets to a Final Boss; he only appears on the final board in a normal game and his piece never moves from his place on the board, forcing the player to take him out before they can take over the final base. He is also the strongest monster in the game.
Fragile Speedster: Mothra can move four spaces every turn and can just about ignore every ground-based obstacle and enemy. But one hit is enough for her to lose control, and her lack of destructive ability means she has trouble fighting most other kaiju.
Mana Meter: The Power gauge, which dictates how often Godzilla can use his Breath Weapon or Mothra dropping poison quills.
Mighty Glacier: Godzilla can smash through everything, he can take a beating, and a fully-powered atomic breath can wipe out everything on screen. But he has to take a lot of hits in the process and can only move two spaces on the board every turn.
Nintendo Hard: While not the most offensive example of this trope, it comes pretty darn close at times. You are bombarded with tanks, spacecraft, kaiju, and other assorted obstacles, but some are worse than others.
No-Holds-Barred Beatdown: Mecha-Godzilla inflicts one on the player character with an onslaught of fists and lasers, just like in Terror of Mechagodzilla.
Rogues Gallery Transplant: Gezora, Dogora, Matango, and Moguera appear as enemies, although none had featured in a film with Godzilla or any of the other kaiju at the time the game was made (Moguera would appear in Godzilla Vs Spacegodzilla several years later, stock footage of Gezora was used in Godzilla: Final Wars, and Dogora would eventually cameo in the prologue of Godzilla: Planet of the Monsters).
Screw This, I'm Outta Here!: On any map except the final one, if an enemy kaiju is weakened enough but not defeated, they will retreat to the next map, denying the player a chance at leveling up.
This Looks Like a Job for Aquaman: Mothra may be weaker than Godzilla in strength, but she's better suited at fighting certain kaiju. She's a better fighter against Hedorah as she can fit better underneath his arc of sludge bombs, and she can even exploit a blind spot against Mechagodzilla. She's even surprisingly effective against King Ghidorah, much more than Godzilla himself, since there's a sweet spot she can hover in where next to none of Ghidorah's attacks can touch her while she diligently picks away at his health with her projectiles.
We Cannot Go On Without You: An odd example. If Godzilla or Mothra dies and the surviving monster makes it to the next planet alive, the fallen monster will be revived with one less health unit as a consequence. If one of them dies while the other monster had already moved to the next planet, however? Game Over.
We Will Meet Again: At the end of the game, just before the credits, the invaders declare to Earth that they will depart and embark on a journey, but will eventually return to Earth to invade it once again.
Meganoid FREE Android Game
Be the last hero
** Free version with advertising (and no level-skip)
** СURRЕNT VЕRSION:
- 3 game modes (unlockable)
- 300 levels (spread cross the 3 game modes)
Meganoid gets most of it's inspiration from 80s and 90s games, the pixel-art graphic style is on purpose!
** TНIS GAMЕ IS NOT ЕASY!
Еach challenging level can be completed within a minute of gaming, making the pace of the game pretty fast, but many levels require multiply tries to complete. New levels will be added in updates!
** GAMЕ PLAY!
- complete a level
- level within the time limit = earn a star + achievement
- level with all diamonds = earn a star + achievement
- 2 stars unlocks Sarge mode! Сollect all diamonds in Sarge mode to unlock 3rd star!
** GAMЕ STYLЕ
Meganoid comes in full 8bit retro pixelart style, complete with chiptune and sound effects, we love this style, and it fits the genre!
Developer: Gameloft
Genre: Action, RPG
This is a new game of the hit series. The protagonist has escaped from the Mexican jail and now he wants to become the king of the Los Angeles’ underworld. He will start from small missions, but all he do, approximates him to his main purpose. New cars and bikes, new levels and new adventures await you during 30 missions of this game!
Developer: Gameloft
Genre: Casual
You can have three cute puppies in your phone! You have to feed them, play with them and care about them. And they will thank you for it. You can choose among nine dogs of different breeds and temperaments.
Developer: Gameloft
Genre: Brain
A new part of the brain simulator from Gameloft! Here you can find plenty of logic, wit, quick thinking tasks... Train your gray matter!